Layers β show / edit (keys 1β4)
This zone β how the game opens it
Items
How it works
Polygons: π on a row hides that one shape from your view (h) so you can see what lies under it β nothing about it changes on save Β· the dropdown on each row moves a shape between the mask and occluder layers Β· drag a corner Β· click an edge to add one Β· β« / double-click removes one Β· drag inside a selected shape moves it Β· β« with no corner deletes the shape Β· Esc cancels. Hotspots also carry a door dot and a name pill β drag either; the pill is the sign the player reads on the building, and β« on a selected pill puts it back on the middle of the shape. Paint: drag to paint or erase walkable ground on the base mask.
πΆ Test hero (t): drag the character anywhere (arrow keys nudge, shift for a big step) β every occluder whose base y sits below their feet is painted back over them exactly as the game does, and the white ghost shows while one hides them.
οΌ/οΌ or pinch zoom Β· scroll or drag empty ground pans Β· β Save writes all four layers to Supabase and outranks the files.