SOUND EFFECTS / ROUND 02 · RECORDED SAMPLES
Real recordings.
Better game feedback.
Real claps, instruments and everyday objects.
Compare recorded alternatives with the current game effects.
Ready. Click a voice to listen.
The achievement card has its own 3.8-second moment. The recorded coin ka-ching follows.
Your listening notes
No pick yetAbout this comparison
The alternatives are recordings of real sounds, trimmed, faded and given a fixed gain for these game moments. Each recording links to its original source, author and license. The current voices come directly from the game's sound engine, before its master output stage. Volume matching starts off so you can hear the recordings' dynamics; switch it on for an approximate comparison using active-window RMS with a peak ceiling. This is a listening aid, not a perceptual loudness measurement. WAV downloads contain the prepared clips before preview volume or matching. Piano context plays a short phrase using the shipped Salamander samples. Keyboard input, metronome clicks and notification piano chimes are outside this round.